#pragma comment(lib, "Diesel.lib")
//#pragma comment(lib, "DieselComponents.lib")
#pragma comment(lib, "dinput8.lib")
#pragma comment(lib, "zdll.lib")
#pragma comment(lib, "dsound.lib")
#pragma comment(lib, "dxerr.lib")
#pragma warning(disable : 4995)

#pragma once

#include "base\Game.h"
#include "dxstdafx.h"
#include "base\Settings.h"

class AstroPanic : public ds::CGame {

public:
	AstroPanic() : ds::CGame() {}
	virtual ~AstroPanic() {}
	void initialize();
	void loadContent(ds::ResManager& resourceManager);
	void restore() {}
	void dispose() {}
};